Dimitris Diamantidis Adaptation of Mathematics Education Digital Artifacts and its significant role in teaching and learning. [2022] |
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Evrykleia Panagiotou Emergent argumentation skills in a dialogical space involving collaborative design and development of digital games. [2022] |
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Marianthi Grizioti Programming as an aspect of computational literacy and computational thinking: the case of designing and modding digital games. [2020]
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Ioannis Zantzos Higher and secondary education's students' generation of meanings around the concept of curvature in 3d space while interacting with digital media. [2016] |
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Elissavet Kalogeria Mathematics teachers' designs professional development contexts based on the pedagogical use of digital medias. [2014] |
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Foteini Moustaki Engineering students' mathematical meaning making while interacting with a constructionist 3d digital medium. [2013] |
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