Development of interactive applications for inquiry-based learning in the area of ancient Greek technology, from historical, technological and mathematical perspectives, Ellinourgimata
Demonstrating ancient technology using ICT for teaching its importance
Greek Ministry of Development,
3rd Community Operational Framework Programme "Competitiveness", 2003-2005
Identity:
- Title: "Ellinourgimata: Interactive tools, for an intuitive presentation and investigative study of the Ancient Greek Technology."
- Funding: Greek Ministry of Development, 3rd Community Operational Framework Programme "Competitiveness".
- Coordinator: Research Academic Computer Technology Institute (RACTI).
Aim: "Ellinourgimata" was a R&D Project involving the educational exploitation of the Ancient Greek Technology. The Project concerned the creation of 5 different software by which 5 different ancient devices and mechanism are simulated:
- the Iron hand,
- the Archimedes screw,
- the Burning mirrors,
- the Odometer and,
- the Gates of the temple.
ETL's activities:
- determining the educational specifications of the software,
- investigating the ways students of grades 10-11 create meanings related to 3-D space and to mathematics embodied in the simulations,
- conducting evaluation case studies in two public schools so as to investigate how the computer simulated environments could be useful for exploratory activities.