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European Projects

Here is a detailed list of all european Projects in which ETL has participated:

Coordination Action

  • TransEET - HORIZON [in progress]:The TransEET project aims to establish a sustainable network between excelling research labs that will enable a strategic program leading to the co-design, implementation and outreach of innovative educational solutions with emerging technologies at an equal pace and range across the partners. Twinning will be uniquely fueled by an original method called 'Co.F.E.' comprising of the following elements, a) creating four Communities of Interest involving diverse members and engaged in complementary joint enterprises (CoI), b) generating home-grown technologies affording a dense flow of useable rapid prototypes (FRP), and c) augmenting the CoI research actors' hybrid expertise to meet the interdisciplinary necessity to address this research field (AHE). (Project No. 101078875 - TransEET - HORIZON-WIDERA-2021-ACCESS-03 — Twinning) (more information)
  • The Kaleidoscope Project - FP6: a Network of Excellence - Concepts and methods for exploring the future of learning with digital technologies, Information Society Technologies (IST), Sixth Framework Programme for Research and Technological Development (FP6), IST-2002-2.3.1.12 Technology-enhanced learning and access to cultural heritage, Project No. 507838 (more information),
  • The NetLogo Project - FP5: The European Educational Interactive Site, Educational Multimedia Joint Call, Telematics Applications, ESPRIT, Targeted Socio-Economic Research, Socrates, Leonardo da Vinci, and TEN-Telecom (more information),
  • The IMEL Project - FP5: Intercultural Microworld Courseware for Exploratory Learning, Socrates, Open and Distance Learning (O.D.L), Directorate-General XXII: Education, Training and Youth, European Commission, Project No 95-25136-GR (more information).

Research Innovation Action

  • Exten(DT)2 Project - HORIZON [in progress]: Exten.(D.T.)2 uses Emerging Technologies (ET) to enhance the pedagogical value, sustainable digitization and potential for wide deployment of Design Thinking (DT). DT is a promising transformative pedagogical innovation based on engaged interdisciplinary learning and the growth of 21st-century (21C) skills for everyone, through entrepreneurial co-creation.Exten.(D.T.)2 will use design-based research to support/provide evidence for pedagogical transformation via DT enhanced by ET. It will employ already institutionalized, home-grown and open-access digital expressive media of advanced technical readiness for students to engage in DT projects. It will also uniquely integrate with these expressive media ET i.e. ΑΙ-enhanced Authorable Learning Analytics, Augmented Reality, 3D printing/scanning and virtual robotics, to leverage digital implementation, monitoring and assessment of DT projects by teachers in schools. (Project No. 101060231 Exten.D.T.2 — HORIZON-CL2-2021-TRANSFORMATIONS-01) (more information).
  • The C3 Project - FP5: Children in Choros and Chronos, ESPRIT - Long Term Research (LTR), i3 - Experimental School Environments (E.S.E), Directorate-General III: Industry of the European Commission, European Commission, Project No. 29346 (more information),
  • The SEED Project - FP5: Seeding Cultural Change in the School System through the Generation of Communities engaged in Integrated Educational and Technological Innovation, Information Society Technologies IST- 2000, Key Action III, Line 3.2: Education and Training: School of Tomorrow (more information),
  • The ReMath Project - FP6: Representing Mathematics with Digital Media, Information Society Technologies (IST), Sixth Framework Programme for Research and Technological Development (FP6), European Community, Project No. 026751 (more information),
  • The METAFORA Project - FP7: Learning to learn together: A visual language for social orchestration of educational activities, EC - FP7-ICT-2009-5, Technology-enhanced Learning, No. 257872 (more information),
  • The M C SQUARED Project - FP7: A Computational Environment to Stimulate and Enhance Creative Designs for Mathematical Creativity, FP7, ICT-2013.8.1 Technologies and scientific foundations in the field of creativity (Project No: 610467) (more information).

Science with and for Society

  • The ESCALATE Project: Enhancing Science Appeal in Learning through Argumentative interaction, Information Society Technologies (IST), Sixth Framework Programme for Research and Technological Development (FP6), Project No. 020790 (more information),
  • The ER4STEM Project: Educational Robotics for STEM,  H2020-EU.5.a. - SEAC-1-2014 - Innovative ways to make science education and scientific careers attractive to young people (Project No: 665972)(more information),

ERASMUS KA2

  • The DoCENT Project: Developing, implementing, validating and disseminating an innovative model to guide teacher educators in applying digital creative teaching practices. Erasmus+ KA2 (2017-2019),
  • The GAMMA Project: Aims to direct students' knowledge of digital games and their connection to enhance their mathematical skills. The project will evelop educational materials that will be useful to all mathematics teachers who want to use game-based learning (GBL) founded on digital technology. (Project No. 2020-1-HR01-KA201-077794 Erasmus+, KA2 – Cooperation for innovation and the exchange of good practices) (2020-2022) (more information),
  • The STEAM-Teach Project:  is a project funded with the support from the European Commission Erasmus+ Programme under the key action ‘Cooperation for innovation and the exchange of good practices’. The project started in October 2020 and runs for 33 months. The objectives for the project are to: -Design a Transcultural Professional Development Framework -Use the framework for developing and implementing Teachers’ STEAM Training Course Programmes -Test the local and trans-cultural effectiveness of these STEAM programmes by assessing the instruction of our trained teachers in their classrooms with students (2020-1-ES01-KA201-082102) (2020-2023) (more information),
  • The T-CREPE Project: Development of an innovative web based platform to support co- creation based learning, with a focus on entrepreneurship largely, but not exclusively, on the subject of textile engineering. (KA2 Erasmus+ Project No: 612641) (2019-2022) (more information).